Hellbenders. James Axler
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J.B. was far from happy
He could see that Correll’s strategy was already falling to pieces, and he and Mildred were a long way from where they wanted to be—at the side of Ryan and the rest of their companions. The only way to get out of this situation was to be back-to-back with people they could trust. At least that way they all had a chance.
The Armorer straightened his wag and headed toward the gap between the rocks that formed the entrance to the arena. Ahead of him he could see the Summerfield convoy from the rear, but the front was lost in the swirl of the dust storm. Sec men were racing back to their wags, and those who were already mounted turned, blasters at the ready. He could also see sec men standing guard on the top of the supply wags, with homemade flamethrowers. They bore little resemblance to anything the Armorer had ever seen, but he recognized the danger with an unerring instinct.
“Get into position and hold on,” he yelled. “This is going to be a little tricky.”
Other titles in the Deathlands saga:
Pilgrimage to Hell
Red Holocaust
Neutron Solstice
Crater Lake
Homeward Bound
Pony Soldiers
Dectra Chain
Ice and Fire
Red Equinox
Northstar Rising
Time Nomads
Latitude Zero
Seedling
Dark Carnival
Chill Factor
Moon Fate
Fury’s Pilgrims
Shockscape
Deep Empire
Cold Asylum
Twilight Children
Rider, Reaper
Road Wars
Trader Redux
Genesis Echo
Shadowfall
Ground Zero
Emerald Fire
Bloodlines
Crossways
Keepers of the Sun
Circle Thrice
Eclipse at Noon
Stoneface
Bitter Fruit
Skydark
Demons of Eden
The Mars Arena
Watersleep
Nightmare Passage
Freedom Lost
Way of the Wolf
Dark Emblem
Crucible of Time
Starfall
Encounter: Collector’s Edition
Gemini Rising
Gaia’s Demise
Dark Reckoning
Shadow World
Pandora’s Redoubt
Rat King
Zero City
Savage Armada
Judas Strike
Shadow Fortress
Sunchild
Breakthrough
Salvation Road
Amazon Gate
Destiny’s Truth
Skydark Spawn
Damnation Road Show
Devil Riders
Bloodfire
Hellbenders
DEATH LANDS®
James Axler
If you prick us, do we not bleed? if you tickle us, do we not laugh? if you poison us, do we not die? and if you wrong us, shall we not revenge?
—William Shakespeare
The Merchant of Venice
THE DEATHLANDS SAGA
This world is their legacy, a world born in the violent nuclear spasm of 2001 that was the bitter outcome of a struggle for global dominance.
There is no real escape from this shockscape where life always hangs in the balance, vulnerable to newly demonic nature, barbarism, lawlessness.
But they are the warrior survivalists, and they endure—in the way of the lion, the hawk and the tiger, true to nature’s heart despite its ruination.
Ryan Cawdor: The privileged son of an East Coast baron. Acquainted with betrayal from a tender age, he is a master of the hard realities.
Krysty Wroth: Harmony ville’s own Titian-haired beauty, a woman with the strength of tempered steel. Her premonitions and Gaia powers have been fostered by her Mother Sonja.
J. B. Dix, the Armorer: Weapons master and Ryan’s close ally, he, too, honed his skills traversing the Deathlands with the legendary Trader.
Doctor Theophilus Tanner: Torn from his family and a gentler life in 1896, Doc has been thrown into a future he couldn’t have imagined.
Dr. Mildred Wyeth: Her father was killed by the Ku Klux Klan, but her fate is not much lighter. Restored from predark cryogenic suspension, she brings twentieth-century healing skills to a nightmare.
Jak Lauren: A true child of the wastelands, reared