Mah Jong, Anyone?. Kitty Strauser

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Mah Jong, Anyone? - Kitty Strauser

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Doubling

       Examples of Scoring

       Settling Stakes

       Dead Hands

       Penalties

       Two-Handed Mah Jong

       Three-Handed Mah Jong

       Chapter 5: Special Hands

       Pair Hands

       Sequence Hands

       Jewel Hands

       Honor Hands

       Gates Hands

       Numbers Hands

       Odds and Ends

       Chapter 6: Strategy

       Basic Strategy

       Advanced Strategy

       Phase One—Build, Collect

      Evaluate

      Discarding

      Shaping

      Calling

       Phase Two—Choose, Attack

      Choosing

      Discarding

      Calling

       Phase Three—Defend, Hold

      Safe Discards

      The 1-4-7 Principle

      Keeping

      Calling Patterns

       Tips and Tricks

      Preface

      You are a beginner and you have a Mah Jong set. Or perhaps you are thinking of buying one. In either case, this is your book, designed to help you know your set and to get the most enjoyment out of the game. If you are an old hand, you will find in this volume much of what you already know, simply stated and easily referenced, plus a comprehensive list of the most played special hands.

      As Mah Jong fans for many years, we have played a wide range of systems and methods in the United States and many parts of the Far East. Based on our experience, observation, and study, three points stand out sharply:

      1. Mah Jong, because of its basic simplicity and adaptability, is eternally appealing to all age groups. Initial curiosity is undoubtedly aroused by its exotic equipment, seemingly ritualistic methods of play, or possibly its ancient and curious origins and history, of which there are many versions. But its persistent popularity is due to its unlimited variety in play; its continuing development of fresh, new hands; and, most of all, the challenge of mastering these.

      2. As skill and knowledge develop, it soon becomes apparent that there are almost as many ways to play aside from the original basic game as there are players.

      3. There is a need for a concise description of the game most widely played in English-speaking countries, not only to instruct the beginner, but also to serve as a reference for seasoned players. And that is the purpose of this manual.

      For the sake of brevity we have omitted the history and background of Mah Jong and also descriptions of the numerous Asian variants because most Western players seem to prefer the excitement and stimulus of the wider-ranging adaptations that they themselves have brought to this absorbing game.

      To claim completeness or ultimate authority in any field is to open the door to unending trouble. Therefore we point out that Chapters 1–4 of this manual represent a sincere attempt to set forth for beginners this modern method of playing Mah Jong and to give a detailed description of its equipment, terminology, rules, penalties, and scoring. In Chapter 5, for experienced players as well as novices, brief descriptions of the best-known special hands are listed. An entirely new section on strategy rounds out the book.

      Mah Jong is primarily a game for four persons, and the instructions in this manual are given for that number. Two-, three-, five-, and six-handed games are possible although rarely played. However, two-and three-handed games are described briefly on pages 44–45.

      You will inevitably discover new hands as soon as you start spending your days at Mah Jong. It is impossible to play Mah Jong without constantly learning something new, and that is the secret of its fascination.

      Chapter 1

      Equipment and Accessories

      Western Mah Jong uses a set of 144 basic tiles. Extra tiles, if any, are not used in play. Accessories include four racks to hold the tiles while playing, counters to serve as money, dice, and a small container, such as a bowl, for the “kitty.”

      When buying a Mah Jong set be sure that suit and flower tiles are clearly marked with numbers and that the wind tiles are lettered.

      A standard card table is suitable for playing but should be covered, if it is hard-surfaced, to reduce noise when shuffling the tiles.

      If you are a beginner, spread your set out as you read the following.

      Tiles, usually made of plastic, bone, bamboo, or sometimes ivory, are divided into three categories: (1) honor tiles, (2) suit tiles, and (3) flower tiles. Mah Jong sets vary a bit in their honor and flower tile markings, but these are readily distinguishable. The following illustrations are typical of current sets available in the market:

      1. The honor tiles consist of:

A. Four green dragons (may depict the green Chinese character “fa” or a green-colored dragon design, and sometimes marked with the letter “F”)
Four red dragons (may depict the red Chinese character “chung” or a red-colored dragon design, and sometimes marked with the letter “C”)
Four white dragons (may be blank or bear a blue rectangular design, and may sometimes be marked with the letter “B” or “P”)
A total of twelve tiles
B. Four east winds

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