Force Decisions. Rory Miller

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will definitely be different from the force needed to get handcuffs on a drunk and drive him to detox. The goals of a Use of Force (broadly to gain compliance or get control) are extremely variable, and that modifies everything.

      You are expected and required to use the minimum level of force that you reasonably believe will safely resolve the situation.

      1. You and your partners go home safely at the end of each and every shift

      2. The criminal goes to jail

      3. Liability free

      The three golden rules, first written by Dep. Paul McRedmond of the Multnomah County Sheriff’s Office, must be the basis of all officer training. The fact that they exist, that they are explicitly taught, and that they needed to be stated so clearly says something about the profession.

      In most professions, staying alive and uninjured during the workday is more or less expected. Statistically, this is true for officers also. Most days, most go home fine. But some days, they don’t. They are paid to sometimes deal with less-than-fully-socialized people in volatile situations. Officers are expected to walk (or run) into places where people with more common sense are running away.

      Rule #1 is a pipe dream. The only safe way to do the job is to NOT do the job. Some officers do use this strategy and get away with it. We’ll talk about Lops in “Experience,” section three. The essence of Rule #1 is not to make the job any riskier than it is. Don’t take stupid chances.

      You might die, but you should never die because of your own stupidity or bravado. You should never get your partner killed because you couldn’t keep your ego in check. And you should never, ever, die in such a way that other agencies use it for training films.

      A short list of things to remember:

      • You are not Superman and bullets do not bounce off you. This is one of the Hollywood Effects. By the time you join a police agency, you have watched thousands of hours of television. In the television world, being the good guy seems to magically protect you from serious injury. This isn’t true. We all know it isn’t true, but seeing it a thousand times can hit the brain at a very deep level and rookies often act like it is true.

      • Keep your ego in check. This is a job, not an identity. Criminals will try to bait you, or try to make you angry. If you lose control, they can manipulate the situation. It is your job to manipulate the situation. You have to do everything in your power to stay above the game, so that you can see and think clearly.

      • Never take it (almost anything) personally. You are going to be interacting with people on their worst days. They will be angry, frightened, and indignant. It’s not about you. If someone needs to get his sense of masculinity back by calling you names, stay cool. It’s better than if he gets it back by beating his wife or children, which might be his normal method.

      • Don’t get too excited to watch your back. This is a hard one to teach and a hard one to do. When the adrenaline hits, you will get tunnel vision and physically be unable to see things in your peripheral vision. Another factor is that attention is naturally drawn to the point of action or the greatest perceived threat. You will want to look at what is going on. Sometimes it will be your job to make sure no one comes up from behind. Even if it isn’t, make a conscious decision to look around and see if the situation has changed.

      • Do not compete with criminals. You do not have to show that you are more manly than a wife beater. You do not have to be more clever than a con man.

      • You are not alone. Long nights on solo patrol it is easy to forget that you are part of a team. You have a radio, use it.

      • More than that, not just in the day-to-day stuff but also in a serious crisis, you are not alone. Your agency has decades or centuries of experience to draw from. Never be afraid to ask for advice or guidance, or just tips on how to do a better job.

      • You have a radio for a reason. That ties into the above. Just add—don’t get lazy. Call in every stop. Just because the last three hundred stops went fine is no indication that the next one will. Someone needs to know where you are and what you are doing. You will use the radio far more than you will use any weapon or force option. Get good at it.

      • It is not a game. There is no ref, no time limit, and the stakes are higher than any game. Do not go into this thinking in contest terms. The job gets done. There is no “I’ll be the best cop I can, and he’ll be the best crook he can, and we’ll see who wins.” There is no ‘see who wins.’ You get the job done. You are not permitted to lose or draw. You have a responsibility to the citizens.

      • You don’t need to prove your masculinity. I think I’ve said this three different ways now. Sinking in?

      You have a responsibility to keep yourself safe. You have a job to do and you cannot do it if you are dead or injured. A dead officer is not just a heroic or tragic icon, a dead officer is also a wasted resource.

      The most succinctly I have ever heard this concept explained was at Combat Medic training at Fort Sam Houston. The instructors drilled a simple truth into our heads: A dead medic never saved anybody. This simple truth is just as true for officers.

      An officer who gets himself killed or seriously injured becomes part of the problem. He can’t help anyone else. He can’t save the damsel in distress. Worse, the people needed to save the damsel now need to allocate resources to saving the stupid guy too.

      When an officer gets killed in the line of duty training units and individual officers all over the country will try to find out what happened in as much detail as possible. Hoping to find out where the officer made a mistake. Mistakes can be fixed. Bad luck can’t.

      Long ago, an officer and friend sent a message out into cyberspace. A friend of his had been killed. The friend was a good officer: fit, alert, well-trained, good judgment. Everything you would want in an officer and a partner. He had come around a corner and been shot in the face. Game over.

      When an officer dies, we always hope it was a mistake, because we might be able to protect ourselves and our rookies from a mistake. Getting our heads blown off coming around a corner…not much you can do.

      The Immutable Order was originally codified for hostage rescue. It is a cold and logical assessment of who is more important—the officer, the hostage, the bystanders, or the threat. It is not about love or duty or nobility, but simply a cold look at goals and resources.

      The operator (officer)’s safety comes first because the officer is needed to save the hostages. If the officer becomes a casualty, not only is he out of the equation but also every other operator, accessory, and piece of equipment needed to save him cannot help to save the hostages.

      Second come the hostages. They are the reason for being there.

      Third come the bystanders and civilians. Yes, they are important. Yes, they shouldn’t be hurt…but they also shouldn’t be there at all. They should be safely away. Unlike the hostages, the bystanders have a choice and have some responsibility if stray bullets or collapsing buildings come their way.

      Lastly are the hostage takers. All life is precious and all that, but the

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