Den of Thieves. David Chandler

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      CHAPTER THIRTEEN

      The next day Malden spent in preparation.

      It was mad even to consider going through with this. The job he’d been hired for was, if not impossible, distinctly ill-advised. It was going to make of him a pigeon in the midst of a pack of dogs. If the plan failed in the slightest particular, it would mean a quick but nasty death, a spear through his lights, or an axe through his skull. Cutbill’s influence could not protect him from that.

      Yet if it worked—it couldn’t, of course, it was the worst kind of folly, but—if it worked, he would be clear of his debt to the guildmaster of thieves before the sun rose tomorrow morning. He would be a full member of the guild, with all the rights and privileges thereunto pertaining. He would be a free man again. Better, by far, because he would be on his way to wealth. On his way to being a man of means.

      In the Free City of Ness, that was the only thing that counted.

      He made his way to the Ashes early, just as the sun was rising over the city’s wall. The gang of children that guarded Cutbill’s headquarters did not show themselves—they already knew he belonged there. Loophole, Lockjaw, and ’Levenfingers were inside the ruin already, though. As far as he knew, they were there all day, every day, sitting on the empty coffin. The old men greeted him warmly and asked him what schemes he had planned for the day. They asked every time he visited. “A little of the same,” he told them. “Though to be honest, my heart’s not in it.”

      “Be of good cheer, lad,” Loophole told him. “Money comes to them that keep their eyes open.”

      “I’m sure you’re right.” Malden would gladly have spoken with the old men, for he’d learned they were a sure font of wisdom. If any of them knew how this job could be done, this fantastically impossible job, surely it was one of them. Yet he knew that anything he said to them—even to Lockjaw—would be reported to Cutbill at once. In addition, Bikker and Cythera were quite clear that his fee included a hefty sum to make sure Cutbill never learned of the plan. So he kept his peace and headed inside.

      He had learned on his second visit, some days ago, that it was not necessary to travel by coffin every time you visited Cutbill’s burrow. That was just for new arrivals, a kind of object lesson to remind them their lives were forfeit if they crossed Cutbill in any way. Actual employees had their own entrance through a trapdoor hidden in the debris of the fallen house. It led to a door below, hidden behind a curtain. There were many doors in Cutbill’s domain, and all of them were hidden. Malden was certain he’d seen only a fraction of the guildhall in his visits.

      In the main room, Bellard was throwing darts at a target on one wall. The permanent dice game was going on in the corner, but only two players had risen so early. There were others there, thieves like himself, pimps come to pay their tithe to the master, procurers dividing up their stash, and one fellow dressed in dusty traveling clothes that Malden did not recognize. There was something odd about the man, but in the dim light he couldn’t get a good look.

      The traveler was sleeping on the divan when Malden came in, but before he could take two steps into the room, the man bolted upright and reached inside his tunic, probably for a knife. His beady eyes twinkled in the candlelight as he shot them back and forth, and his lips pulled back in a sneer as if he expected Malden to attack him.

      “Be at ease,” Bellard said. The dust-covered man nodded, lay back down and immediately returned to sleep.

      Malden glanced over at Bellard, who nodded and said, “That’s Kemper. An unsavory character if there ever was one.”

      “He’s a thief, like me?” Malden asked.

      Bellard cocked his head to one side. “Hardly. Little more than a sharper—a card cheat. A vagabond by nature, never stays in any one place for long.”

      “What’s he doing here? Is he one of Cutbill’s?”

      Bellard snorted in derision. “He’s no member of this guild but he pays his respects when he passes through. We wouldn’t abide his sort at all if we had a choice, as he’s wanted by the reeves of every village within a hundred miles of here. He’s called on an old tradition of sanctuary, though, so we must let him lie here until he thinks it’s safe to head out again. Of course, the tradition doesn’t preclude Cutbill from charging him rent.”

      Malden shrugged. Good to know such a tradition existed, he supposed—who knew when he might need it himself? Yet his business was with Slag, the dwarf, so he made his way quickly to the workbench and brazier at the far side of the room.

      “Need somewhat?” the dwarf demanded, looking up as Malden approached. He was no less ugly in daytime, though of course the sun never shone down in Cutbill’s hiding hole. “Or you just wanted a kiss?”

      Malden smiled. “There’s a job I’m casing right now,” he said, “and it’s going to be tricky. I need a few things to see it out.”

      “If I can’t build it, you’re not good enough to need it,” Slag replied.

      Malden listed his requirements and the dwarf nodded. He said he had everything in stock—the items Malden requested were not too exceptional—and would provide them for hire, for a price. The price was steep, but Malden could cover it with the coins in his purse, just barely. Good thing, too, as the dwarf expected payment in advance.

      “That way, when your arse is killed on the job, I don’t have to go down into the fucking Bloodgod’s underworld to get what you owe me.”

      “Your confidence in me is inspiring,” Malden said. He waited for the dwarf to go to his storeroom and fetch the things. It took quite a while, so he played at darts with Bellard to pass the time. He managed to lose another tuppence before the dwarf returned. Malden had deft hands, but Bellard had the keener eye.

      The tools came wrapped in sailcloth that had been treated with tar to make it waterproof. It would keep the rust off. “Return ’em in the shape you found ’em, or there’s an extra fee,” Slag told him.

      “And so I shall. Farewell, Bellard. Farewell, all.” Bellard grunted a response but no one else even looked up as Malden headed back to the light of day. The three old masters were a bit more cordial, but he didn’t spend long speaking to them.

      He had some time to squander, so he walked all the way uphill to the old Chapterhouse of the Learned Brothers, which was said to be haunted, before heading south around the curve of the city wall, down through the warren of close-spaced houses that marked the eastern extent of the Stink, then farther south to the homes of the fishermen and sailors who took the goods of Ness to ports around the world. It was a very long and pointless route, but it kept him always in the broad streets where most honest people traveled, and away from dark alleys and sheltered closes.

      It also led him past the King’s Gate, so called because it opened on the road to the royal fortress of Helstrow, a hundred miles away. Malden paused a moment to muse that Helstrow might as well be on the far side of the moon. He had never traveled more than a mile in any given direction in his life. He could not, bound as he was by the city’s walls.

      The gate stood twenty feet high—tall enough for knights to ride through with their lances raised. It was made of the same bluish stone as the city wall, and on this side was fronted by a massive triumphal arch celebrating some military victory or other. Malden doubted anyone living in the Stink could have told him what battle it commemorated. He let his gaze wander briefly over the carved figures of soldiers fighting wicked

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