Everlife. Gena Showalter

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      ★Those who extinguish the Light in Troikans as well as in humans.

      Conduit—

      In the Light, destruction awaits.

      ★The second-highest rank in Troika, accountable only to the Secondking.

      ★Currently on the verge of extinction.

      ★Someone with the ability to harness sunlight and share its power through the Troikan Grid.

      Covenant—

      The solid foundation on which we stand.

      ★Any blood oath agreed upon between two separate parties (i.e., a human and an Everlife realm), legally voided through court or loopholes.

      ★If terms are broken illegally, a human can be put to death and a spirit enslaved.

      Everlife—

      The end will always justify the means.

      ★The afterlife, where Myriad and Troika are at war.

      ★Also known as the Unending.

      Firstking—

      He that shall not be named.

      ★Creator of the realms, spirits, humans and the Land of the Harvest.

      ★Father of the Secondkings: Ambrosine, the Prince of Ravens, and Eron, the Prince of Doves.

      ★Let the name Eron forever be a curse.

      Firstlife—

      Let the countdown begin.

      ★A human life (i.e., a spirit encased inside a body).

      ★Dress rehearsal for the Everlife, when a human soul should be won by any means necessary.

      Firstdeath—

      What was shall no longer be.

      ★The demise of a human body.

      ★Occurs the moment a spirit cuts ties with its body.

      Fused—

      And two shall become one.

      ★When a spirit experiences Second-death, it joins to another—brand-new—spirit (or even multiple spirits) to be reborn in the Land of the Harvest.

      ★A fact disputed by Troikans.

      General—

      A dragon with ten heads cannot be defeated.

      ★Accountable only to the Secondking.

      ★One of ten individuals who oversee teams of Leaders, Headhunters, Laborers and Messengers.

      ★Responsible for planning battle strategies and leading armies into war.

      Grid, the—

      One for all, and all for one.

      ★A spiritual bond between every citizen of a realm and the realm’s Secondking.

      Kennels, the—

      Betray your realm at your own peril.

      ★Prison for Myriadians convicted of crimes.

      Laborer—

      Work hard, play harder. Always win.

      ★One of six main positions within a realm, overseen by a Leader.

      ★Responsible for returning to the Land of the Harvest to convince humans to make covenant with their realm of choice.

      ★ML: Myriadian Laborer.

      ★TL: Troikan Laborer.

      Land of the Harvest, the—

      They cannot run. They cannot hide.

      ★Earth, home to humans.

      Leader—

      Only the strong survive.

      ★An assistant to a General.

      ★Females are known as “Madame,” males as “Sir.”

      ★Responsible for delegating assignments to all other sub-positions within the realm, while also meeting specific quotas (i.e., recruiting a certain number of souls).

      Many Ends—

      Where happiness goes to die and nightmares come to life.

      ★The realm where the Unsigned are imprisoned after Firstdeath.

      Messenger—

      Let the worlds know the horror that is Troika.

      ★One of six main positions within the realms, directly under Laborer.

      ★Responsible for teaching humans about the realms, protecting others from the enemy and chronicling exploits inside and outside the realm.

      Myriad—

      Autonomy, bliss, indulgence.

      ★The dark realm, ruled by the Prince of Ravens.

      ★Magical forests whisper enchanted tales, and secrets await you in every corner; self-indulgence is revered, and the party never stops; victors are adored and failures are abhorred; emotion always trumps logic.

      ★Motto: Might Equals Right.

      Penumbra—

      In the dark, the Light is easier to extinguish.

      ★A sentient darkness capable of draining Troikans of Light.

      ★Must be a Myriadian General to access more information.

      Realms—

      The only home that matters.

      ★Kingdoms in the Everlife: Myriad and Troika.

      ★Sub-realms: Many Ends and Troika’s widely disputed “Rest.”

      Rest, the—

      Deception cloaked in hope.

      ★Troikans believe a spirit enters into a state of absolute tranquility after Second-death, forever separated from the realms...with one exception.

      Resurrection, the—

      A promise without merit.

      ★Once every year, the people of Troika hold

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