Separation. James Axler

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Separation - James Axler Gold Eagle Deathlands

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      She was black

      In the days before the nukecaust, that had made a difference. Being in this community had put her back in touch with that lost part of herself, and that was good. But was it that great when it came to making her doubt J.B.? Besides the relationship they had built, there were more pressing issues: the companions had been through so much together, formed bonds of loyalty forged in fire. There were things that went deeper than age, race and sex: the knowledge that they would pull together without it even being spoken of or thought about.

      And she was doubting that, denying it? There was a rift between her and the companions. But perhaps that was a good thing. It made her examine herself, her priorities and loyalties.

      In the end, the ideals of the island were pitched against pragmatism and experience of reality in the world outside.

      Some wanted nothing less than war. But who would make the sides in a war?

      Other titles in the Deathlands saga:

      Pilgrimage to Hell

      Red Holocaust

      Neutron Solstice

      Crater Lake

      Homeward Bound

      Pony Soldiers

      Dectra Chain

      Ice and Fire

      Red Equinox

      Northstar Rising

      Time Nomads

      Latitude Zero

      Seedling

      Dark Carnival

      Chill Factor

      Moon Fate

      Fury’s Pilgrims

      Shockscape

      Deep Empire

      Cold Asylum

      Twilight Children

      Rider, Reaper

      Road Wars

      Trader Redux

      Genesis Echo

      Shadowfall

      Ground Zero

      Emerald Fire

      Bloodlines

      Crossways

      Keepers of the Sun

      Circle Thrice

      Eclipse at Noon

      Stoneface

      Bitter Fruit

      Skydark

      Demons of Eden

      The Mars Arena

      Watersleep

      Nightmare Passage

      Freedom Lost

      Way of the Wolf

      Dark Emblem

      Crucible of Time

      Starfall

      Encounter: Collector’s Edition

      Gemini Rising

      Gaia’s Demise

      Dark Reckoning

      Shadow World

      Pandora’s Redoubt

      Rat King

      Zero City

      Savage Armada

      Judas Strike

      Shadow Fortress

      Sunchild

      Breakthrough

      Salvation Road

      Amazon Gate

      Destiny’s Truth

      Skydark Spawn

      Damnation Road Show

      Devil Riders

      Bloodfire

      Hellbenders

      Separation

      DEATH LANDS®

      James Axler

      Most people are on the world, not in it—

      have no conscious sympathy or relationship

      to anything about them—undiffused,

      separate, and rigidly alone like marbles

      of polished stone, touching but separate.

      —John Muir,

      1838–1912

      THE DEATHLANDS SAGA

      This world is their legacy, a world born in the violent nuclear spasm of 2001 that was the bitter outcome of a struggle for global dominance.

      There is no real escape from this shockscape where life always hangs in the balance, vulnerable to newly demonic nature, barbarism, lawlessness.

      But they are the warrior survivalists, and they endure—in the way of the lion, the hawk and the tiger, true to nature’s heart despite its ruination.

      Ryan Cawdor: The privileged son of an East Coast baron. Acquainted with betrayal from a tender age, he is a master of the hard realities.

      Krysty Wroth: Harmony ville’s own Titian-haired beauty, a woman with the strength of tempered steel. Her premonitions and Gaia powers have been fostered by her Mother Sonja.

      J. B. Dix, the Armorer: Weapons master and Ryan’s close ally, he, too, honed his skills traversing the Deathlands with the legendary Trader.

      Doctor Theophilus Tanner: Torn from his family and a gentler life in 1896, Doc has been thrown into a future he couldn’t have imagined.

      Dr.

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