Platforms and Cultural Production. Thomas Poell

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role in these industrial formations. Platforms potentially enable individual producers to figure even more prominently, as the former furnish new markets for cultural goods, which are not only accessible to legacy institutions, but also to individual cultural entrepreneurs. An example of the latter are, of course, the “creators” who populate YouTube, TikTok, Instagram, and Twitch.

      A second category of industry actors active on platforms are cultural intermediaries, a term used to describe the range of participants that broker and facilitate cultural creation, distribution, marketing, and monetization through platforms. As Timothy Havens (2014: 40) points out, cultural intermediaries “serve as one of the prime vehicles through which organizational priorities find their way into representational practices” (see also Lobato, 2016: 350). Some of these intermediaries – such as advertisers, data intermediaries, and talent agencies existed well before the advent of platforms; others, meanwhile, appear to be new or provide services that are highly specific to platform-based cultural production.

      First, there are marketing and monetization intermediaries, including those that support cultural producers’ efforts to generate income via advertising. The digital advertising ecosystem is notoriously complex and features a diverse cast of third party services, including advertisers, advertising agencies, advertising networks, data intermediaries, and media buyers (Crain, 2019; Helles et al., 2020). Such diversity makes it difficult to assess how these different types of companies shape particular marketing and monetization practices. Owing in part to this opacity, creators may turn to revenue streams outside advertising – from subscriptions and microtransactions (e.g., in-app purchases, tips, and donations) or any number of entrepreneurial ventures (Duguay, 2019; Johnson & Woodcock, 2019; Partin, 2020). Each of these revenue models is associated with their own categories of intermediaries, such as payment providers and crowdfunding platforms.

      This great diversity in institutions and actors is conflated when cultural producers and other third parties become dependent on platforms. From the perspective of platform companies, cultural producers, cultural intermediaries, and advertisers are all considered to be complementors. This term, which we will use throughout this book, has emerged from business studies and refers to “independent providers of complementary products to mutual customers” (McIntyre & Srinivasan, 2017: 143). Delivering content and services to end-users and other third parties means that these actors “complement” the products and services provided by the platform.

      Since the 2010s, in their role as complementors, cultural producers have played an important role in the growth of many platforms. For instance, newspapers, game publishers, social media creators, and other cultural producers have made platforms more relevant destinations for end-users. Some platforms, such as YouTube, are fully dependent on cultural producers. Yet, for other platforms such as Facebook, the importance of specific cultural industry segments, such as journalism and games, has changed over time (Nieborg & Helmond, 2019). One important lesson coming out of recent analyses of platform economics is that the more dominant a platform company becomes, the less bargaining power cultural producers – game publishers, creators, and news organizations – seem to have (Rietveld et al., 2020).

      While such blurred boundaries can in part be attributed to increased access, they can also be understood through the economics of information: digital content is a “public” or “nonrival” good; “its consumption by one person does not make it any less available for consumption by another” (Benkler, 2006: 36). Historically, to monetize content, cultural producers have been quite aggressive in creating artificial scarcity by exerting their copyrights. Platform companies, however, have made the “sharing” of content one of their key features, undermining attempts to maintain scarcity (John, 2016). Second, for all of the novelty ascribed to user-generated content, it is more apt to recognize that the occupational boundary between an amateur and a professional cultural producer has always been rather fuzzy (Hesmondhalgh, 2019). Platforms have only made it easier to switch between these two roles. Today’s TikTok user could, theoretically at least, become tomorrow’s viral sensation. Because the barriers to enter platform markets are considered to be so low, those who find fame online seem to do so overnight. A never-ending stream of aspirational stories feeds into the powerful meritocratic myth that any talented individual who can design an app, create a TikTok dance, or produce a podcast has a chance to become a star (Duffy & Wissinger, 2017).

       Different industries and regions

      While

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