Den of Shadows Collection: Lose yourself in the fantasy, mystery, and intrigue of this stand out trilogy. Christopher Byford
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My father, Allan, who seeded the concept for Den of Shadows in my youth despite being completely unaware of this.
My wife Emma. No greater muse could there be for someone such as I. You helped me forge the underlying concept into something respectable.
Corinne, Hayley & Debs, for providing much needed spirit for some characters.
All the great team at HQ for their hard work, especially Hannah who saw something worthwhile to share to the world.
And to you, reading this now. Thank you for coming along for the journey.
To all those who proved that chance, luck
and good fortune can pay off, no matter the stakes.
For my mother and father.
The Arrival
Everyone in Surenth deserved one fine time regardless of their status.
Not that any who lived in the region would confess to expecting such a thing.
The lush green kingdom of Eifera was a paradise compared to other nations. Rolling hills were peppered with mountain ranges, bountiful forests harboured lakes and rivers, with abundant wildlife that ascended to the fabulous. Everything was plentiful and living was joyous.
This delight all came at a cost.
Rather than allow the beautiful landscape to be scarred with quarries and pits, the nation decided to source its raw materials in a place already awash with natural ruin. Far southwards, past the mountain range that served as a natural partition, where the climate grew drier and the living much harder, was the region of Surenth, home to the Sand Sea.
The moniker came about from the expanse of desert that ran through the lands from top to bottom. It was enclosed by numerous natural deficits: canyons that dipped and rose, forcing the shifting sands to be contained in a natural, mountain-flanked basin. The Sand Sea was the first thing anybody saw when venturing into the region and also undoubtedly the last.
The only people who ventured to Surenth did so with the intent of making their fortune or with the intent of never being seen again. Its grizzly reputation as a dangerous, lawless place did plenty to encourage fireside stories and children’s tales, used mainly to scare and rarely to entertain. It was difficult to venture to or from the terrain, even more inhospitable to live in. It was a blank space on many a map and remained that way for quite some time, until the settlers formed a route, establishing the frontier.
The prospect of money to be made encouraged rushes for every ore imaginable, coaxing scores in convoy to the most prosperous locations to begin building settlements. Mines followed soon after, using the concept of blasting out the rock with dynamite to reach any metals the land harboured. Whilst dead on the surface, Surenth was found to be concealing an abundance of riches beneath. Seams of ores, metals, and minerals were corpulent. To collect, all one had to do was survive the land, which was a hardship in itself.
Outposts became settlements, settlements ballooned to villages, and villages to towns. This was not always the case, of course, but those depending on accompanying trade routes seemed to swell the quickest. This in turn brought all manner of problems, mainly transportation – which is why the First Grand Surenth Railroad threaded itself as best it could between points.
The Sand Sea itself was served by routes when possible, but its expanse and inhospitably restricted plenty. Where the locomotives couldn’t haul, sand ships – colossal steam vehicles clad with caterpillar tracks – ventured through the expanses. Trade became testament to survival, though with the exchange of money came the greed of those unwilling to earn it in the conventional sense.
Lawlessness was rife. Those who ran the towns had little regard for the common folk or were as corrupt as they came. These were open secrets and ones nobody dared address in the open – lest they found themselves sharing the desert with the sun-bleached bones of the locals. Disillusioned, people simply carried out their work as intended, drinking away sobriety at the end of each hard shift and repeating the process until death. Even then, new hands were not hard to come by. There was always someone so blinkered by the goal of making wealth that they would take to the mines for a pittance.
Fortune was fickle in Surenth. It gave bounty with one hand and stole it with the other, interchanging as it so pleased.
Rustec was one of these places that fortune had seemingly shunned for good. Hardship after hardship fell upon it with no sign of stopping. The wells were infested with some sort of sickness. Then the livestock was stricken with illness. Some lawless folk decided to cause an inconvenience by relieving the local bank of its money and two tellers of their lives.
And all of this in the space of a month.
The latest blight to hit Rustec was being announced with a volley from the town whistle. It had blown shrill for the last three minutes and showed no sign of stopping. As it had the time before this, the time before that, and no doubt many more that would come after today. Factory workers rushed to secure their workplaces. People ran through the streets to their homes and shuttered their windows, fastening them tightly with hammers and nails. Some felt comfort in prayer. There wasn’t enough time to fully prepare, of course – there never was. All they could do was hunker down and hope for the best.
Sandstorms that were brewed in the Sand Sea were devilish affairs. They moved quicker than any others ever known and had a curious tendency to make one feel that the world was coming to an end. When it finally passed in large drifts, it congregated in alleyways, making some nigh on impassable. Doorways collected their share, forcing emerging residents to either heave them aside or resort to leaving via windows.
Immediately everyone fell into routine. Shovels were retrieved and the digging began, clearing roads and pathways, whilst freeing anybody who had become trapped in their houses. Horses were attached to carts and loads of sand were hauled out to the outskirts and dumped back from whence it came.
The trappers’ market had been completely overturned with a number of animals unaccounted for whilst others lay dead in their cages. Their journeys would have to be written off as losses. The market square itself had escaped most of the damage, despite the stalls themselves being completely absent except for the tatters of some cloth overhangs.
Routes both by foot and rail in and out of the town had been completely blocked – a considerable inconvenience being that regular shipments of food were essential to the locals’ survival. Without the trains delivering goods, Rustec, like many others in the region, would suffer greatly.
At the final count, four lost their lives – all morning drinkers who were comatose by the time the town whistle crowed.
Thankfully, as dust-storms go, this was one of the milder ones.
By mid-afternoon, most of the town was cleared and the large train tracks that came from the northern territories had been made accessible again, so the supply deliveries could resume, if a little later than planned.
Rustec’s train station got away relatively unscathed. The gothic sand-lime brick assembly and deep platform awnings