Football Performance. Günter Neuser
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b. to show football sport journalists possibilities for improved performance evaluation and presentation in reportage
c. to provide football fans with a clear insight into modern performance indicators and analysis to help them better understand match performances.
These objectives will be achieved by
a. an overview of the services specific to football is presented in a match performance model
b. the tactical activities in the game are described in a structural model of football with their characteristics and process relationships
c. the development and connection of tactical activities in possible game concepts (syn. game style or game philosophy) are discussed
d. the long- and short-term performance targets are defined together with the performance indicators for matches
e. the methods of analysis and evaluation are defined
f. an overview of the currently existing IT systems for performance planning and analysis is given
g. the practical applicability of this guide is demonstrated by analysing and evaluating performance in specific games using selected IT systems.
A READING GUIDE
How should one read this book or work with it?
You will want to look at practical examples of how to analyze and evaluate game performance before you get into the methodology, then
a. use the system of ortec/sports and look at selected analyses of games (https://ortecsports.com/free-trial/)
b. watch the video about modern game performance analysis from optikick on youtube
(https://www.youtube.com/watch?v=yH_xnvNfiaM).
If you want to get a first overview of game performance, please read the chapter "Game Performance Model".
If you would like to find out about the content of game styles, then read the chapter "Game planning - game styles".
You want to understand how to analyze games using video scenes, then read the chapter "Qualitative Game Analysis".
If you would like to get to know the method of quantitative match analysis, please read the chapter "Quantitative match analysis".
If you would like to get an overview of the market of IT systems for performance planning and analysis, then read the chapter "IT systems".
If, after reading this book, you would like to start building up or expanding performance management in your football club or continue it in a controlled manner according to a maturity model, then contact optikick uG (www.optikick.de or [email protected]) and discuss the use of the more advanced integrated concepts and IT systems from optikick and its partners.
#Optikick and its partners now wish you much pleasure and many new insights with this book.
The Performance Model
The general performance model for sports games
The prerequisite for a systematic, i.e. plannable and controllable performance development of players and teams through objective-oriented training and realization in competition as well as its measurement and evaluation is a general model for the structure of sports performance.
Picture 6 The general sport performance model
The achievement of sport performances in training and competition depends on various conditions, which must be known.
The personal and team performance prerequisites are influencing factors, that determine the level or quality of a performance and its development.
These include:
a. Condition (strength, endurance, speed and mobility skills)
b. Technical coordination (movement and coordination skills)
c. Tactics (ability to analyse, decide and adapt to situations)
d. Constitution (constitutional requirements)
e. Personality (cognition, emotion, motivation).
The entirety of the personnel and team prerequisites for coping with the performance requirements makes up the performance capability.
The actions of players individually and in the context of tactical groups and the team are the game actions to be observed.
All game actions are objective-oriented and can have a positive (e.g. goal-shot) or negative (e.g. ball loss) result, the so-called game effectiveness.
The scope and results of the game performances are influenced by internal and external factors.
The game actions with their results (the game effectiveness) as well as the information on internal/external influences are summarised in the competition behaviour.
Competition behaviour is recorded by means of observation procedures, while ability and skill diagnostics, in particular by means of test procedures, are used to determine the performance prerequisites.
The football specific performance model
The characteristics of the football game (including the rules of the game, the pitch, the number and roles of players) and the resulting demands on performance and its development require a football specific performance model.
Picture 7 The football specific performance model
External influences (1) are factors outside the field of play (e.g. field conditions, weather) with a possible positive or negative influence on the performance of players and teams.
Internal influences (1) are events or conditions (e.g. substitutions, injuries of players) that ultimately affect the team squad and its strength.
The football-specific condition (2) is a prerequisite for the application of technical and tactical actions throughout the entire season. Condition is the collective term for all mental, physical, cognitive and social performance factors.
The football technique (3) covers techniques with the ball (including passing, shooting, dribbling) and techniques without the ball (including running and jumping techniques or tackling) for all coordinative skills or movements (with and without the ball). The mastery and successful application of the football techniques is a prerequisite for the desired success of the tactical actions.
Tactics (4) in football encompasses all individual and collective attacking and defensive procedures of a team, which are applied on the basis of a tactical concept, taking into account the adopted game plan of the opponent and taking into account the diverse playing conditions as well as concrete situation developments, in order to achieve an optimal game result in the tactical game phases and standards.