The Last Kids on Earth and the Nightmare King. Max Brallier
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First published in the United States of America by Viking, an imprint of Penguin Random House LLC, 2017
This edition published in 2019
By Egmont UK Limited
The Yellow Building, 1 Nicholas Road, London W11 4AN
Text copyright © 2017 Max Brallier
Illustrations copyright © 2017 Douglas Holgate
The moral rights of the author and illustrator have been asserted.
First e-book edition 2019
ISBN 978 1 4052 9511 6
Ebook ISBN 978 1 7803 1819 6
A CIP catalogue record for this title is available from the British Library
All rights reserved. No part of this publication may be reproduced, distributed, or transmitted in any form or by any means, or stored in a database or retrieval system, without the prior written permission of the publisher.
Stay safe online. Any website addresses listed in this book are correct at the time of going to print. However, Egmont is not responsible for content hosted by third parties. Please be aware that online content can be subject to change and websites can contain content that is unsuitable for children. We advise that all children are supervised when using the internet.
For Chewy – always and forever ready for adventure. Catch you on the flip-flop, good buddy.
– M. B.
For Scott, Ainslie, and Reuben
– D. H.
Contents
chapter six
chapter seven
chapter eight
chapter nine
chapter ten
chapter eleven
chapter twelve
chapter thirteen
chapter fourteen
chapter fifteen
chapter sixteen
chapter seventeen
chapter eighteen
chapter nineteen
chapter twenty
Acknowledgments
About the Author
Want to know what the most fantastically radical game ever is?
I can tell you.
It’s Real-Life Super Mario Kart.
And we’re playing it right now.
My best buddies – Quint, June, and Dirk – are racing through town in post-apocalyptic vehicles of awesomeness: souped-up bumper cars that we call BoomKarts.
Dirk built the BoomKarts, and Quint loaded ’em up with wicked vehicular combat coolness: paintball blasters, defensive marble spillers, spiked tyres, gas-powered slingshots – the works.
But me, Jack Sullivan? I don’t need a BoomKart because I race atop my awesome monster-dog, Rover.
There’s a reason for this game of Real-Life Super Mario Kart. I noticed that the energy and enthusiasm levels of my buddies were a little low. I mean, I was having trouble distinguishing them from the zombies . . .
So I was like, ‘WE NEED EXCITEMENT! And what’s more exciting than building an epic go-kart course with jumps, oil slicks, and a spinning speedway through creepy old man Aiken’s house?’
That’s one of the perks of life after the Monster Apocalypse – you can build giant Mario Kart-style tracks through your hometown.
Right