Learning in Adulthood. Sharan B. Merriam

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be wrong tomorrow due to alterations in the information climate affecting the decision (Siemens, 2005, p. 5).

      Connectivism focuses on people learning through networks which are “connections between entities” (p. 4). Knowledge begins with the individual. “Personal knowledge is comprised of a network, which feeds into organizations and institutions, which in turn feedback into the network, and then continues to provide learning to the individual” (Siemens, 2005, p. 6). Remaining current in one's field means remaining connected. Online communities of practice may be an example where connectivism occurs. Personal information about an issue may be gained from those in the group. For example, knowledge about how to cope with the loss of a child may be learned from members in an online grief group. This knowledge could be shared with a larger organization and, in turn, the larger organization could provide the support group more knowledge.

      Critics note that connectivism may not be a new learning theory as its limitations are not discussed (Forster, 2007 as cited in Kop & Hill, 2008). Further, the theory is not empirically tested in a variety of settings. Siemens's statement that older learning theories fail to address technology is not exactly correct. Although online technologies did not exist when behaviorism and cognitivism were presented as learning theories, these learning theories responded to the technology of the time (Harasim, 2017). Harasim observes that the learning theories of the 1900s were shaped by automation as demonstrated by “Pressey's Teaching Machine,” which was a machine based on the behavioristic stimulus–response and was meant to “automate the role of the teacher” (p. 135). Verhagen (2006) asserts that connectivism may influence pedagogy but it is not a new theory because people learn as they always have, but they have to adapt to new technologies (as cited in Kop & Hill, 2008). Other criticisms of the theory include the lack of empirical studies on this approach and no “development of a theoretical framework of how people learn connectivist approaches” (Harasim, 2017, p. 149). Kop and Hill (2008) conclude that connectivism may not be a theory but it “continues to play an important role in the development and emergence of new pedagogies, where control is shifting from the tutor to an increasingly more autonomous learner” (p. 11).

       Collaborativism or Online Collaborative Learning

      Collaborativist-based online courses meet certain criteria. They include discussion forums where place-independent discourse can occur. Learners can be anywhere and can communicate with each other. People from other cultures and experts from around the world can be invited to contribute to the discussion (Harasim, 2017). Time-independent or asynchronous discourse means students can read and respond to discussion forums at any time. They can reflect and write a thoughtful response. “Collaborativist discourse is primarily text-based, although multimedia tools such as audio, video, animation and even avatars may be incorporated into online course activities and discourse” (p. 210). Writing helps us engage in deliberation, and often we learn what we are thinking in the act of writing. Discourse is mediated through the Internet in a collaborativist framework. This framework gives learners a sense of social presence and counteracts the loneliness that can occur in online courses. Researchers also found that teachers need three things to be successful using the online collaborative learning (OCL) framework: a school or organization that supports creating interpersonal and social relations in courses, a pedagogical understanding of OCL including both the positive and negative aspects, and OCL training for instructors (Magen-Nagar & Shonfeld, 2018).

      Alammary et al. (2014) state that there are low-, medium-, and high-impact blended course designs. The low-impact approach adds extra online activities to a face-to-face course without removing any face-to-face components. Although this is a quick and easy way for those who want to try blended learning, the course may seem like two courses—one traditional and one online because there is no reduction in the in-class portion. The medium-impact blend design replaces some face-to-face activities with web-based ones. This method is best for teachers who have taught the course in person several times so they know which in-class components can be replaced (Alammary et al., 2014). Building a blended course from scratch is the high-impact method with course activities that are typically designed around the learning outcomes. There is generally better integration of the online and face-to-face components because a whole course redesign makes teachers focus on the learner's needs in a way that the other designs may not. Teachers might try this method when they have some experience teaching blended courses and have ample time to design the course.

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