Museum Media. Группа авторов

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href="#ulink_7d995da3-6d49-5a5b-8207-fcff4298a25c">References 18 TRANSFORMING THE NATURAL HISTORY MUSEUM IN LONDON: Isotype and the New Exhibition Scheme The origins and definition of the transformer A need for change The development of the New Exhibition Scheme The Hall of Human Biology The influence and legacy of Isotype at the Natural History Museum Conclusion Acknowledgment Notes References Further Reading 19 EMBODIMENT AND PLACE EXPERIENCE IN HERITAGE TECHNOLOGY DESIGN Designing for embodied and emplaced heritage experiences Outdoor heritage sites: Offering possibilities for novel interactions “Reminisce” at Bunratty Folk Park Exploring tangibles at Sheffield General Cemetery Discussion and Conclusions Acknowledgments Notes References

      14  PART IV: Extending the Museum 20 OPEN AND CLOSED SYSTEMS: New Media Art in Museums and Galleries Time and space Interaction, and the participatory turn Audience contributions to documentation Audience contributions to art Audience as curators? Conclusions: Systems of museum media Notes References 21 DIFFUSED MUSEUMS: Networked, Augmented, and Self-Organized Collections Not Here The .museum (“Dot’s not a museum!”) The vernacular museum The Variable Museum The self-organized museum The disappearing museum Conclusion Notes References 22 MOBILE IN MUSEUMS: From Interpretation to Conversation The museum as distributed network “From we do the talking, to we help you do the talking” Are we there yet? Finding the participant in the mobile experience Museum mission and the mobile economy Notes References Further Reading 23 MOVING OUT: Museums, Mobility, and Urban Spaces Transdiscursive spaces and the mobile mise-en-scène: The Recovery of Discovery Corporate museums and cultural zones: BMW Welt and Leeum Samsung Museum of Art Boundary zones Social activism and collaboration Conceptual spaces Mapping the mobile museum Notes References Further Reading 24 BEYOND THE GLASS CASE: Museums as Playgrounds for Replication Skirting the museum: A skirmish and a scrimshander Museums as playgrounds Re-enactment as experimental play Mimetic pursuits: Copying as a competitive force Objections to the playful museum Things happening: Museum artifacts provoking play and emulation The return to curiosity, scrimshawing, and play: Huizinga revisited Museums as permeable playgrounds Acknowledgments Notes References 25 WITH AND WITHOUT WALLS: Photographic Reproduction and the Art Museum The cult of originality Forms of attention The invention of facture Style

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