NOW Classrooms, Grades 3-5. Meg Ormiston

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NOW Classrooms, Grades 3-5 - Meg Ormiston

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In planning, students should consider who will see their multimedia project and what message they want to share.

      

Create teacher check-in points for student groups to touch base with you to monitor their progress.

      

Discuss your norms and expectations for the final project.

      

Limit videos to thirty to sixty seconds.

       Connections

      You can apply this lesson to different content areas in the following suggested ways.

      • English language arts: Students can choose to use photos or video to create a character study of a fictional character.

      • Mathematics: Groups of students can create multimedia projects to demonstrate how they solved a complex problem.

       TECH TIPS

      

Have students gather all their pictures and video in one folder before they begin their projects.

      

If students choose to add music, transitions, and other editing, they should do so after a teacher check-in to ensure they have completed the sequence of content.

      • Social science: Groups of students can create multimedia projects re-enacting a historical event.

      • Science: Students can demonstrate multiple strategies or scientific principles using photos or video.

      • Physical education: Students can work in partners to create videos about the proper way to throw a baseball, dribble a basketball, or serve a volleyball.

      • Foreign language: Students can create videos or multimedia projects and narrate them in the language they are studying.

      Learning goal:

      I can combine still digital images and video clips to make a final movie.

       Wow: Mashing Up Video, Photos, and Audio Into a Project

      This lesson focuses on giving students an outlet to demonstrate their understanding of what they have learned in a multimedia format. Students may have different file formats, including photos, videos, and audio files, to demonstrate their learning.

       Process: Creating Movies

      To complete the following four lesson steps, we recommend you use WeVideo (www.wevideo.com), an online video editor with free and premium features. If you prefer, you can adapt this process for use with a variety of other options. Options include but are not limited to TouchCast (www.touchcast.com) and iMovie (www.apple.com/imovie).

       TEACHING TIPS

      

Have students distinguish the difference between a single image and a framed video.

      

You or your students can determine who will see the final movies and what message you want them to get from watching the movies.

      

Allow students to select the technology tools they use in their movies to support student voice and choice.

      1. Students should access WeVideo through their Google Drive by clicking on New > More > Connect More Apps, and then search for WeVideo. They only have to do this once because WeVideo will now be linked to their Google Drive account.

      2. Have students upload the images they have already chosen to use in their movie to WeVideo. Keep in mind that some apps or programs require specific file formats for compatibility.

      3. Students should sequence the images and add sound effects and music from the collection within WeVideo. By using the sounds and music in WeVideo, teachers will have no concern about students violating copyright in their projects.

       TECH TIPS

      

Photo and video files can be saved in the following formats.

      > Photo: .jpg, .png, .tif, and .gif

      > Video: .mp4, .mov, .avi, .mpg, and .flv

      

If an image a student wants to use appears in the wrong file format or is corrupt, have the student search for another image with the correct file format. For example, the file format .jpg is the most common for images, but sometimes students will find an image with the file extension .png, .bmp, or .gif. Depending on the app or the program a student is using, the file format of a specific image may not be compatible.

      4. Once students complete their videos, have the students publish them and share them with an authentic audience beyond the walls of the classroom.

       Connections

      You can apply this lesson to different content areas in the following suggested ways.

      • English language arts: Groups of students can create a movie of a different ending to a book they read. Also, they can change a portion of a story and retell it with different settings and characters.

      • Mathematics: Groups of students can take specific mathematics strategies and find examples in real life, creating a multimedia project of these examples that they can share.

      • Social science: Groups of students can create a prequel to a historical event in any multimedia project, explaining cause-and-effect relationships that led to the event.

      • Science: Groups of students can create movies illustrating what a day without a simple machine would look like. Assign a different simple machine to each group, and have students tell their story with simple machines found around the school.

      • Art: Students can create a multimedia project using classmates’ authentic artwork to show different art styles.

      Creating

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