Judgment Plague. James Axler
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Ten years later
“Well, this royally stinks,” Kane said as he pulled the rebreather mask from his face. Barely covering his mouth and nostrils, the mask fed oxygen in the same way a diver’s breath mask does.
Kane waded through the murky, knee-deep water that covered the floor outside the mat-trans chamber, a scowl on his face as he looked around. He had expected trouble, hence the rebreather, but it was still grim seeing the place in person. He lit the way with a compact but powerful xenon flashlight that bathed the mold-scarred walls of the control room in stark brilliance.
Kane was a tall, broad-shouldered man in his early thirties, with long, rangy limbs and a sleek, muscular torso hidden beneath the second skin of his shadow suit. He was handsome, with a square jaw, and had dark, cropped hair and gray-blue eyes that seemed to take in every detail and could look right through you.
There was something of the wolf about Kane, both in his alertness and the way he held himself, and personalitywise, too, for he could be both loner and pack leader.
The shadow suit’s dark weave clung to his taut body, made from an incredible fabric that acted like armor and was capable of deflecting a blade and redistributing blunt trauma. The shadow suit had other capabilities, too, providing a regulated environment for its wearer, allowing Kane to survive in extremes of temperature without breaking a sweat or catching a chill. He had augmented his shadow suit with a denim jacket with enough pockets to hide crucial supplies for a scouting mission like this one, dark pants and scuffed leather boots with age-old creases in them. The boots were a legacy from his days as a Cobaltville Magistrate, copies of the boots he had worn on shift before he had crossed Baron Cobalt and fled from the ville along with his partner and best friend, Grant, and a remarkable woman called Brigid Baptiste.
Both Grant and Brigid accompanied Kane now. They were also wearing rebreathers and were wading along behind him as he exited the mat-trans chamber and made his way through the flooded control room of the redoubt. The trio was the exploration team for an outlawed group called Cerberus, based in the Bitterroot Mountains of Montana and dedicated to the protection of humankind.
Brigid pocketed her rebreather. “Everyone be careful. That water smells stagnant,” she said, wrinkling her nose.
“Don’t drink it,” Kane said. “Gotcha.”
Brigid shook her head in despair at his flippant attitude. Typical Kane.
Brigid was a beautiful woman in her late twenties, with pale skin, emerald eyes and long red hair the color of sunset, tied back for the mission today. Her high forehead suggested intelligence, while her full lips spoke of a more passionate side. In reality she exhibited both these facets and many more besides. Like Kane, Brigid wore a shadow suit. In her case, she had augmented it with a short dark jacket that did nothing to disguise the swell of her breasts, and she wore a low-slung holster at her hip holding her trusted TP-9 semiautomatic pistol.
Where Kane had been a magistrate, Brigid was once an archivist, and while she could hold her own in a fight, she was equally at home poring over books and data. She had one particular quality that made this a weapon in its own right—an eidetic memory that meant she could retain information in the manner of a photograph in her mind’s eye. Her incredible bank of knowledge had helped herself and her companions out of more than one tight corner.
The final member of the team was Grant, an ominous, hulking figure with skin dark as mahogany. Like Kane, he was an ex-magistrate who had been caught up in the same conspiracy and forced to flee from Cobaltville to roam the Outlands. In his mid-thirties, Grant had recently taken to shaving his head, and sported a gunslinger’s mustache. Like his companions, he wore a shadow suit, over which he had added his favored duster coat. The garment appeared to be made of black leather, though in truth the fabric was a fireproof Kevlar-Nomex weave capable of deflecting bullets. Neither he nor Kane appeared armed, but they were; their blasters were hidden in quick-release holsters strapped to their wrists, the same sin eater weapons they had worn as magistrates years before.
Grant sniffed the air but could not really detect the stagnant, musty smell the others spoke of. His nose had been broken multiple times, which had affected its sensitivity. “Shouldn’t be wet like this,” he grumbled in a voice like rumbling thunder. “Something must’ve sprung a leak.”
“Great deduction, Detective,” Kane deadpanned as he led the way through the room and out to the twin aisles of monitoring desks that faced the mat-trans chamber.
Together, the trio scouted the control room, assuring themselves that they were alone and not being observed. The room was large, roughly thirty feet square, with rows of computers that dominated the space and had once been used, two hundred years ago, to monitor and program the comings and goings via the mat-trans unit. There were other desks here, too, one housing a half dozen telephone receivers, each one a different color. A couch and two easy chairs were set around a low coffee table in the farthest corner. Ancient magazines rested atop the table, while the water lapped just inches below.
There were also several large computer banks lining one of the walls, a massive CPU held in a metal cabinet with armaglass front, and a whole row of printers with paper still spooling from them as if the site had been abandoned two minutes ago and not two centuries. The paper in the bottom-most printer had come free, however, and its slowly disintegrating remains floated on the dirty water that had filled the room. Beside the farthest bank of printers was a reinforced steel door rolled back on its tracks. Water sloshed in the corridor beyond, level with that in the control room.
Everything here had been dedicated to one thing: the operation of the mat-trans, a system of transport dating back to the late twentieth century, where it had been the sole province of the United States military. Similar projects existed worldwide, but the U.S. system had been retained solely for the military in a series of hidden redoubts, protected bases that could withstand a nuclear assault. The redoubts had been devised as backup should the worst happen, and when it had, on that fateful January day in 2001, and nuclear missiles had rained down on the United States and across the world, the redoubts had stood firm as safe havens for anyone who could gain access to them. However, hidden and secret as they were, plus being locked, and heavily protected with military codes, they had by and large proved to be impregnable and often impossible to find. Which was why so many of them survived two centuries on, like the buried tombs of ancient Pharaohs.
This redoubt, however, had highlighted a problem less than twenty-four hours ago, which had been picked up by the powerful monitoring equipment of the Cerberus facility.
Grant made his way through the doors and into the corridor beyond. “I’ll check out the local amenities,” he joked, though his face was deadly serious. The team had done these kinds of missions before, and knew it didn’t pay to be anything less than careful when entering unknown territory.
Wading back through the murky water that swished almost to her knees, Brigid engaged her commtact and reported in. “Cerberus, we’re in. Mat-trans is clear. Automatic lights have failed, and the control room is waterlogged.”
The commtacts were small implanted communications devices worn by all Cerberus field personnel. Each subdermal device was a top-of-the-line communication unit, the designs for which had been discovered among the artifacts in Redoubt Yankee several years before by the Cerberus exiles. Commtacts featured sensor circuitry incorporating an analog-to-digital voice encoder that was embedded in a subject’s mastoid bone. Once the pintles made contact, transmissions were funneled directly to the wearer’s auditory canals through the skull casing, vibrating