Brilliant, Brilliant, Brilliant Brilliant Brilliant. Joel Golby
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#4.
As best I can tell there are four or five species of Twitchers (I do not know if ‘Twitchers’ is a word or the accepted term: we are just going to have to assume that it is), which can be categorised as thus:
— Extremely Hyperactive Kid Who You Just Know Got Put Bodily Into Some Lockers At School: these are of course my least favourite Twitchers, because they are boys who fundamentally did not fit in to the intended hierarchy of the world of school or work – they were down at the bottom, punching fodder for jocks and so on, not smart enough to be genuine nerds, not physically dextrous enough to fight anyone off, doomed forever to be henpecked and unhappy – but then who found their niche (streaming videogames to an audience of millions) and so jumped up through their expected social stratas and became as obnoxious as possible in as short a period of time, so they have adopted the sort of bro-y discourse of actual bros, and say things like ‘fam’ and ‘you guys’ and ‘wuh–POW!’ and ‘[every single irritating sound effect a human being can make with their mouth]’, and gurn to the camera, and develop their own little catchphrases and routines, and behind them is a plethora of sort of wide-tyre nerd culture ephemera – anime posters, figurines from popular adult cartoons, Monster-branded green neon-lit mini-fridges, extremely complicated gaming chair/gaming headset set-up – and then they act in front of it, and they are extremely annoying, these people, on the surface, but also very much you can see not even very deep within them to see the vulnerabilities and frailties within, and I just know that every single one of them I could make cry with an accurately timed ‘your momma’ joke, and that’s no way to respect another adult, is it—
— Quiet PhD Student Type Who Just Loves Exploding Digital Heads: these ones are my favourite, because they transcend the idea of performative streaming – i.e. the idea that streaming videogames is about anything other than the videogame and the skill they possess at the videogame – that being a personality is secondary, tertiary, to having quick mouse response times and unerring accuracy with a sniper rifle, and these are the guys who take it closest to a sport. There is a narrative, in sport, of showboaters and not: the lads who have hot new hairstyles, and tattoos, and take selfies on Instagram, and still ascend to the very top of the game (in football: Neymar, Beckham, C. Ronaldo), and they infuriate your dad because of it, and then you have those who don’t, head-down-and-score-a-lot-of-goals lads (again football: Messi, Shearer, Xavi), who your dad adores. That’s the split in sports: that being good at sport – at being one of the five very best people on the planet at kicking a football – but also having ego around that, at being happy to be nearly supernaturally good at something, is somehow profane. In sports, I love these showboaters: when it comes to watching them play shoot-em-ups, they tire me out. Give me a quiet Dutch lad who is killing 40 minutes before he does his homework any day of the week.
— ‘The Character’. Some streamers dress in wigs and wraparound shades and eighties-style leather jackets and the like and maintain all these catchphrases and go-to sayings and stuff like that and in one way I very much admire them for developing a character and sticking to it, unbreakably, like a mid-eighties American shock jock, and in another far deeper way I cannot watch even one minute of them playing videogames, holy jesus, I am never in a thousand timelines going to be wired-out on Red Bull enough to find that funny—
— Girl Streamers, who unfortunately have this horribly uphill battle to Prove Themselves To Be Sincere, the gamer boys who are so primed to watch girls in like calf-high socks and pigtails and full-face anime-inspired make-up kill dudes in battle royale settings and do kawaii peace signs to the camera being sort of bait as well as red rags to these dudes, dudes both wanting very much to sexually conquer them – the chat that runs alongside Girl Gamers being, essentially, pornographically explicit – as well as mad at them for liking their safe little male thing, intruding into their world, so Girl Gamers are seen as a sort of strange curiosity in a male-dominated sport (even for male-dominated sports e-sports is a male-dominated sports), but also I find the associated energy that goes after them fundamentally fatiguing, so I cannot watch them for very long, and that is my cross to bear, sorry ladies—
#5, OR: THE AUDIENCE WILL EAT ITSELF EVENTUALLY
Like religion, the audience makes this something bigger than it is. Without a flock, preachers shout to an empty room, and Twitch is similar: streamers have a symbiotic relationship with their audience, they shape them and are shaped by them, a constant feedback loop with a clear hierarchy, gods and believers. The geography of the classic Twitch screen goes a little like this: down to the left-hand bottom of the screen, you have a fixed three-quarter view of your chosen gamers face, blank with concentration: to the right, a chatbox trickles constantly along. In the middle of the screen, prime real estate, is where the bulk of the gaming action happens, and occasionally our mighty overseers will flick their eyes over to the chat – ‘What we saying, chat? Where’s that sniper at?’ – but mostly they are fixed on their jobs, which is to explode people’s digital heads. And so there is this sub-economy of attention that goes on: for subscribing to their favourite gamer, fans’ names are briefly displayed on-screen, where they often earn a shout-out; by donating five or ten bucks, they can have a message displayed in the middle of the heads-up display, right where their hero is aiming, as close as they can get to god. So here’s where you get these weird little one-sided conversations, as followers yell praise to on high: ‘Thanks Shroud, you’re the best!’ they say. Or: ‘Hey Shroud: what hair product do you use?’ (They want to be him the same way kids want to be Ronaldo, the way men want to smell like David Beckham.) You see how weird humanity can get when left alone for too long in the same room. ‘Hey Shroud,’ one donor says. ‘Noticed your submachine gun shooting rhythm matches the drumbeat to an intro on my favourite anime.’ This person is insane. ‘That deliberate? :)’ Or: you gain insight into who is watching, and where, and why: ‘Hey man,’ one donor writes. ‘Stationed in Afghanistan right now and missing my games. Watching you keeps me going. Rock on.’ In many ways, Twitch is a long-distance friendship simulator, the humming sound of male bonding. A big ding, an animation, a series of catchphrases and in-jokes, long developed with a community that is at once guarded and open: someone has donated $3,100. The gamer reels back in his chair. ‘Wow,’ he says, barely flickering with emotion. ‘Hey man, wow. Thank you.’ Without the audience, the Twitch streamer is nothing, and they run the gamut from fanatical to removed, but always, there, there is this bubbling economy: in a world where artists struggle to sell honest-to-goodness CDs, and where movies are torrents and books are downloaded, Twitch streamers just sit there and shoot, their own little sub-niche of entertainment, and their fans are breathless to hand them money for it.
#6.
And so obviously, I pay to watch a man shoot. I’ve been watching Shroud for weeks, the grace of his movements, the way no ounce of motion is wasted, as slick and refined a professional gamer as it is possible to be. I watch highlight reels when he’s not online and find myself re-watching explicit kills on my lunch break. One day, I see Shroud, midway through a seven-hour stream, do the most audacious move: he throws a grenade from about 200 yards away then runs into the building just as it tinkles to the ground and explodes, slipping through a concrete bunker window and violently wounding the two players inside, who he finishes off with a single one-two pelt from his shotgun. I literally go into work the next day and describe all this to the IT guys as if we were talking about a football game. There is something hypnotic, about it, something soothing – something that takes me back to the womb of adolescence, sitting in a room silent but for the occasional jagged explosion sound, the pierce shrill of digital screaming, a punching noise run through two cheap portable speakers – takes me back to 15, staring at the back of a head, rapt with it. Twitch, on the surface, very much doesn’t make sense – the entire model of it seems wholly unsustainable, like selling one-way tickets into the heart of the sun – and that maybe in five years, or ten, gamers will have to drop their handles, go by