Society of Singularities. Andreas Reckwitz

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provides efficiency and stability. The culturalization of the social, in contrast, can be seen as a response to the social problem of meaning and motivation. Here the issue is why life should be lived in a certain way. Cultural practices – from telling mythical stories and engaging in collective rituals to traveling abroad and playing computer games – are answers to the question of to what end (collective or individual) life should be lived when privation and disorder have been averted. Whereas rationalization is a response to the question of how, culturalization answers the question of why. Essentially, cultural praxis and the cultural sphere make it possible for people to distance themselves from the necessities of the life-world and formal rationalization, and they do so not by reducing complexity along formal parameters but rather by allowing it to unfold. Above all, they promise to provide value and affect.

      In what respects can social entities acquire a cultural quality? To answer this question, it will be necessary again to fall back on cultural theory and its sensitivity to cultural singularities, which I would like to apply to my sociological analysis of the social processes of culturalization. It is possible to distinguish five features or qualities that qualify objects, subjects, places, events, and collectives as valuable and affecting cultural entities: the aesthetic, the narrative-hermeneutic, the ethical, the creative, and the ludic quality. These pertain to all singularized entities. Objects, for example, can develop an aesthetic quality; they can be attributed an ethical quality; their primary content can be narrative and hermeneutic; they can be creative objects, or the objects of play. They can possess just one of these qualities or combine several of them together. The same is true of singularized places and events, subjects and collectives. These qualities are assigned or denied through practices of valorization, and they manifest themselves affectively. It is possible to provide some structure to this sequence of five qualities if we proceed from the assumption that, as far as cultural praxis is concerned, we are always dealing with two dimensions: with sense (or meaning) and sensibility (or sensuousness). On the one hand, cultural entities have a meaningful aspect: they describe, narrate, explain, and justify. On the other hand, they possess a peculiar sensuous dimension to the extent that they address our sensory perception in a particular way. Many cultural theories have foregrounded either the one or the other quality of culture and have therefore understood it either hermeneutically or aesthetically. It would be best, however, to think about them together.

      Both in its narrative-hermeneutic and its aesthetic-imaginative quality, the praxis of the cultural sphere reconfigures the structures of everyday practices and (especially) instrumentally rational practices in a fundamental way. This applies equally to the status of representations of the world and to the status of sensory perceptions. In the pragmatic world of everyday life (and all the more so after the formal rationalization of activity), both representations and perceptions possess the (instrumental) character of information claiming to depict reality. Over the course of their rationalization, representations and perceptions acquire a sort of cognitive structure and serve the thrift-driven understanding of reality with the goal of making the natural or social world as efficient and orderly as possible. The praxis of culture does not provide any information of this sort but rather creates interpretive contexts (that is, stories) that are meant to depict the world (individual biographies, political history, cosmological structures, etc.) in all its complexity. Such stories can be told by places but also by events, communities, and objects – from works of art to consumer products. Something analogous is also true of sensory perceptions. The praxis of culture is not concerned with producing neutral perceptions of an informational nature; the aim here is rather intensive perception in all sensory dimensions and for its own sake. Any social entity can be the object of such aesthetic perception. In general, it can be said that information requires utility and a function, while narratives and aesthetic perceptions require value. Information is emotionally impoverished and objective; narratives and aesthetic perceptions mobilize affects.

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