The Films of Samuel Fuller. Lisa Dombrowski

Чтение книги онлайн.

Читать онлайн книгу The Films of Samuel Fuller - Lisa Dombrowski страница 8

The Films of Samuel Fuller - Lisa Dombrowski Wesleyan Film

Скачать книгу

of business. “Sam felt—and he was right—that the longer you make the shot, the better the people can act it out, the more real it all seems, instead of making it in small pieces—cut, cut, cut, the way it is usually done.”36 As the master-shot long take requires cast and crew to focus their attention and be “in” the scene for a longer period of time, it increases the potential for unexpected interactions between actors that might speak to the narrative within the scene.

Image

      Fuller laid extraordinarily long tracks during the production of Forty Guns—the length of Twentieth Century–Fox’s back lot—in order to film the characters of Griff, Wes, and Chico walking down Main Street in one continuous shot. Extended tracking during master-shot long takes is part of Fuller’s stylistic signature. Chrisam Films, Inc.

      When combined with his tendency to shoot only one or two takes for each shot, Fuller’s preference for the master-shot long take often resulted in a lack of coverage for scenes that troubled his editors and challenged their ability to “fix” continuity breaks. Yet these “mistakes” appear to have concerned Fuller little, as they often contribute to his preferred stylistic strategies. Gene Fowler, Jr., Fuller’s editor on Run of the Arrow, China Gate, and Forty Guns, explained:

      Sam is a guy who shoots very long scenes, no cuts, and usually shoots just one take. So if anything turned out to be wrong with the take you were screwed.… If an actor would flub a line in the middle of a take it presented quite a problem for me because you had nothing to cut away to.37

      An advantage to shooting a scene from multiple angles and shot scales is that adequate coverage enables the editor to use a different shot of the same action if there is a problem with dialogue, acting, lighting, sound, cinematography, etc. However, if no other shot of the action exists, the editor must either leave the error in the shot or create an unconventional way to mask the error. Fowler and Fuller’s other editors thus frequently resorted to cutaways to contiguous but irrelevant spaces or alternate takes of the same master shot to cover technical problems. While these solutions might effectively mask the mistake, they can glaringly violate the continuity of the diegetic world—the world of the film’s story.

      Fuller’s editors also used close-ups and optical process shots to create visual variety in scenes recorded primarily in one long take with little or no camera movement. Static long takes could significantly slow the pace of a scene and offer fewer means of directing the viewer’s attention to important narrative information. One strategy seen over and over again in Fuller’s films is the use of the close-up and optically processed blow-up or zoom to vary the scale of the image and emphasize significant emotional moments. Gene Fowler, Jr., explained in an interview how he worked with Twentieth Century–Fox’s optical department to produce a zoom that looked like a dolly in postproduction in order that he might have the freedom to move into a close-up and back out to a long shot during extended single takes in China Gate.38 Optical process shots are also used in I Shot Jesse James, Park Row, Run of the Arrow, The Crimson Kimono, Underworld, U.S.A., and Verboten! While optically processed close-ups and zooms draw attention to themselves due to a slight increase in the grain of the image, they enabled Fuller and his editors to stretch the expressive boundaries of the master-shot long take in the absence of character blocking and camera movement.

      Fuller’s preference for shooting master-shot long takes rather than complete coverage was not unique in postwar Hollywood filmmaking. The films of directors such as Vincente Minnelli and Otto Preminger typically display much greater average shot lengths than those of Fuller, as they contain more scenes shot in one long take and a generally more uniform use of the long take throughout. Fuller, on the other hand, only produced two pictures with average shot lengths in excess of the era’s norm: Park Row and House of Bamboo.39 While Fuller often uses the master shot as the foundation of a scene, the editing strategies discussed above, as well as the juxtaposition of long takes with heavily edited scenes, tend to reduce the average shot length of his films. What makes Fuller’s interest in shooting with little coverage and few takes notable is how it contributes to his dominant stylistic strategies. Long takes with rapid camera movement heighten the kineticism of scenes; when juxtaposed with a montage sequence, long takes can produce startling shifts in tone; and master shots intercut with close-ups, optical process shots, or extraneous footage can disorient the viewer.

      In addition to staging scenes around long-take master shots, Fuller also builds more heavily edited sequences around quick takes of medium shots and close-ups. Fuller’s montage-based scenes typically employ constructive editing. Instead of cutting into a detail from a wide master shot as is common in analytical editing, constructive editing eliminates establishing shots and suggests space through the juxtaposition of images. Movement and screen direction connect action from one shot to the next. The viewer then constructs the entire action mentally by uniting the parts of the action seen in separate shots. Fuller frequently draws on constructive editing to suggest spatial relations through eyeline matches—when the shot of a character’s glance is juxtaposed with a shot of the object that is being seen—as in the openings of I Shot Jesse James and Pickup on South Street. He also utilizes constructive editing for more explosive purposes, repeating a series of compositions multiple times to create a percussive rhythm.

      One memorable example of constructive editing in Underworld, U.S.A. illustrates how this technique contributes to Fuller’s desired emotional effects. Gus, an assassin, has been ordered to kill the daughter of a crime witness, so he runs the girl over with his car while she is out riding her bike. The scene is organized through ellipses, as medium shots of the girl’s head and shoulders on the bike, Gus’s head and shoulders in the car, the girl’s legs and bike wheel, and Gus’s car wheel are intercut ever more rapidly to suggest her pursuit. Increasingly tighter shots of the girl’s mother in the window watching her daughter’s race for life occasionally interrupt the chase, until the mother screams and closes her eyes. The last shot shows the girl sprawled on the concrete with her mangled bike beside her, the victim of a moment of impact the viewer is led to imagine but never actually sees. The rhythm and pacing of the editing in the scene, as well as the need for viewers to link the shots together mentally, heighten our visceral response and multiply our horror.

Image

      Frame enlargements of the final shots from a murder sequence in Underworld, U.S.A. joined together via constructive editing. Constructive editing relies on the viewer to piece together the spatial relationships between each shot. This technique was often used by Fuller to involve the viewer in acts of extreme violence.

      Because the visceral effects Fuller sought could be realized in a swift and inexpensive manner—as they relied on a minimum of camera setups and necessitated only the most basic production design—his stylistic preferences were not entirely out of step with the efficiency championed by the classical system. By adapting his interest in conflict and kineticism to the available resources and production circumstances of each film, Fuller could produce original storytelling in an expedient manner, thereby helping to make his stylistically unusual films

Скачать книгу