Book Wars. John B. Thompson

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nonfiction in 2015, rising slightly to 2.6% in 2016. Here we don’t see an S-curve because there has not yet been any perceptible take off in terms of ebook sales in this category of books: 97% of the revenue in 2016 was still being generated by printed books.

      The next band of lines in the middle of the graphs all represent nonfiction categories – biography and autobiography, history, business and economics, family and relationships, health and fitness, religion, self-help. Once again, all of these lines rise steeply in the period between 2008 and 2011 and then begin to level off, though at lower levels than the fiction categories. Biography and autobiography and history continued to edge upwards after 2011, reaching 27% in 2015, and then fell sharply after that. Health and fitness reached 24% in 2015 and then began to fall. Other nonfiction categories like business and economics, family and relationships, religion and self-help reached plateaus of between 15 and 20%, and either stabilized at that level or began to fall off. So, between 2011 and 2015, all of these nonfiction categories appear to have plateaued somewhere between 16 and 27% – or, to put it more roughly, between 15 and 25%, with biography and autobiography and history at the top of this band.

      The data from Olympic make it very clear that there are enormous variations in the uptake of ebooks across different categories of books, and data from other large trade houses would almost certainly display similar patterns – they would not be identical, but the overall patterns would be broadly similar. How can we explain these differences? Why do some categories display much higher percentages of ebook sales relative to total sales, and higher e/p ratios (that is, ebook sales relative to print sales), than other categories?

      We can’t explain the differences in terms of the factors that are commonly associated with ebooks – namely, the convenience of being able to purchase ebooks quickly, easily, any time and any place; the convenience of being able to carry multiple ebooks with you wherever you go – indeed, to carry a small library that has no more weight and bulk than a small paperback; the convenience of being able to vary the size of the typeface; and, of course, the price – the fact that ebooks are generally cheaper than print books (though how much cheaper depends on many factors, as we shall see in a later chapter). These factors don’t explain the differences because they are common to all ebooks – a travel book or cookbook is just as easy to purchase and just as lightweight in ebook format as a romance or a thriller. So the explanation must lie elsewhere.

      We can understand why this matters in terms of the level of ebook uptake by linking it to the user experience. From the viewpoint of the user, reading narrative linear text on an e-reading device like a Kindle is generally a good experience: you can move easily and swiftly from one page to the next, the text flows smoothly and you, the reader, flow with it from beginning to end. This works particularly well for genre fiction: it’s a fast, immersive read and there is nothing in the device itself, and in the way that the text is presented on the screen, that would obstruct you or slow you down as you follow the plot and move towards the denouement. As those in the business say, the ‘form factor’ is good, where ‘form factor’ refers here to the quality of the experience of reading a particular book on a particular device. The experience of reading genre fiction on an e-reading device like a Kindle is probably as good as – maybe even better than, given the ability to change the type size, etc. – the experience of reading the same text on paper.

      To say that the form factor for non-linear texts is nowhere near as good as it is for linear texts is not to say that it never will be as good. Someday it might be – indeed, it might be already with some devices and some forms of content. For example, using a custom-built app developed for the iPad can be an exemplary user experience for certain kinds of content. The app format allows for a navigation experience that is non-linear in character: you can dip in and move around using a customized user interface. It also allows for high-resolution colour illustrations, high-quality sound and a much higher level of interactivity – it can be an altogether different kind of user experience from the reading of straight linear text. But creating content of this kind involves challenges and problems of its own and it is by no means clear at this stage whether, and to what extent, it is a viable undertaking. These are issues to which we shall return in the next chapter.

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