Celtic Mythology. John Arnott MacCulloch
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"I am a wind at sea,
I am a wave of the sea,
I am a roaring of the sea,
I am an ox in strength,
I am a bird of prey on a cliff,
I am a ray of the sun,
I am an intelligent navigator,
I am a boar of fierceness,
T am a lake on a plain,
I am an effective artist,
I am a giant with a sharp sword hewing down an army," etc.2
Some see in this a species of Celtic pantheism, but if so it is pantheism of a curious kind, for it is, rather, the vain-glorious bombast of the Celt, to which there are parallels in Welsh poems, where Taliesin speaks of the successive forms which he has assumed. The comparison should not be made with the pantheism of the Irishman Erigena, but with the bragging utterances of savage medicine-men.
The Milesians met in succession Banba, Fotla, and Ériu, each of whom asked that they would call the isle after her name. The Kings then begged an armistice, ostensibly to discuss the question of battle or capitulation, but really in order to give their Druids time to prepare incantations; while they agreed to accept the judgement of Amairgen, save that, if it were false, he must die. Amairgen then told the Milesians that they must embark for the magic distance of nine waves; and if they succeeded in returning, the land would be theirs. This was the first judgement ever given in Ireland. The Milesians now returned to their ships, but no sooner had they gained the desired distance than the Druids and poets of the gods raised a storm. Eber recognized it as a Druidic storm, which did not rage beyond the top of the masts; and Amairgen now invoked the aid of the natural features of Erin—an archaic animistic rune, embedded in the later story, and one which preserves a primitive stage of thought:
"I invoke thee, Erin,
Brilliant, brilliant sea,
Fertile, fertile hill.
Wood with valleys.
Flowing, flowing stream," etc.
Now the storm ceased, and Eber joyfully boasted that he would strike the people of Erin with spear and sword; but that moment the tempest burst forth again, scattering and wrecking the ships, and drowning many. The survivors landed at the Boyne and gave battle to the Tuatha Dé Danann. The three queens are said to have created a magic army which was a delusion to the Milesians,3 as Lug's witches had done to the Fomorians; but in spite of this the Tuatha De Danann were defeated.
"We boldly gave battle
To the sprites (siabhra) of the isle of Banba, Of which ten hundred fell together By us, of the Tuatha Dé Danann."
At another conflict a further rout took place, in which the three Kings and Queens were slain; and it was now that the survivors of the Tuatha Dé Danann took refuge in the underground síd, the Milesians remaining masters of Ireland.4 On whatever this account is based, it is not itself an ancient pagan myth, for gods worshipped by men are not defeated by them or by their supposititious ancestors. By the annalists, real races, imaginary races, and divine groups were regarded more or less from one standpoint; all were human and might be made to fight each other. Next came the question—How were the old gods abandoned, and why had they been, or were even now, supposed popularly to live in the síd? It was known that the Christianized tribes had forsaken the gods, though these had come to be regarded by them as a kind of fairy race living out of sight, to whom in time of need and sub rosa they might appeal. Obviously, then, Christianity must have caused their defeat. To this idea we may trace one source of the account just summarized. It is, in effect, what is said in the Colloquy with the Ancients (Acallamh na Senórach), in which, regardless of the annalistic scheme, the gods are powerful long after their supposed defeat. Caoilte, survivor of the Féinn into the days of St. Patrick, says that soon the Tuatha Dé Danann will be reduced in power, for the saint "will relegate them to the foreheads of hills and rocks, unless that now and again thou see some poor one of them appear as transiently he revisits the earth," i. e. the haunts of men.5 Hence, perhaps, the Colloquy elsewhere represents them as possessing not so much land as will support themselves.6 In St. Patrick's Life this victory is dramatically represented. He went to Mag Slecht, where stood an image of Cenn Crúaich ("Head of the Mound "), covered with gold and silver, and twelve others covered with bronze. The chief image bowed downward when he raised his crozier, and the earth swallowed the others, while their indwelling demons, cursed by the saint, fled to the hill.
Why, then, was the defeat ascribed to the Milesians? Of the different hostile Celtic groups dwelling in different parts of Ireland, two at last became pre-eminent shortly before St. Patrick's time, governed by great dynastic families and reigning respectively at Cashel and Tara. It was for their aggrandizement that the legend of descent from Mile and his ancestors was invented; but as the gods had come to be regarded as a powerful race who had conquered earlier races in Ireland, so it became necessary to show that the Milesians had overcome them. This pushed the Milesians back to remote antiquity and showed that they had been masters of Ireland since 1700 B.C., while the Tuatha De Danann, whose power had passed at the coming of Christianity, were now alleged to have been conquered by them. Thus the central theory of those mediæval reconstructors of Irish history was "that Ireland had been subjected to the Milesian race for ages before the Christian era." Later, the Ulster heroes were brought into relationship with Mile, as at last were all the Irish aristocracy.7
Mile (Latin miles, "soldier") and Bile are men of straw with no place in the older mythology, and hence the attempts of Rhys and d'Arbois to equate Bile with Balor and with a Celtic Dispater, as god of death and ancestor of the Celts, are nothing but modern mythologizing. The account of the conquest doubtless made use of earlier conceptions of supernatural power and magic, while still apt to consider the Tuatha Dé Danann as somehow different from men (siabhra, "sprites"), this being the popular view and also current in literary tales embodying older myths. The gods were a superhuman race, the síde, helping men on occasion; and this influenced the official view, for euhemeristic documents tell how, after their defeat, the Tuatha Dé Danann retired to subterranean palaces, emerging now and then to help or to harm mortals. Even the Milesians were not yet free of their power, especially that of Dagda. Their corn and milk were being destroyed by the Tuatha Dé Danann, and to prevent this in future they made friends with Dagda, so that now these things were spared to them.8 This story seems to be the late form of the earlier mythic idea that corn and milk depend on the gods, who, when offended by men, withhold these gifts. They were also obtained by sacrifice, e. g. by offerings of children and animal firstlings to Cenn Crúaich;9 and elsewhere we find that the Fomorians exacted two-thirds of their corn and milk annually from the Nemedians,10 Perhaps there is here a mingling of the idea of destruction by gods of blight with that of the withholding of such gifts and with that of the offering of these things. A survival of such sacrifices occurs in the food and milk left out for the fairies in Ireland and in the West Highlands.
The functions of some of the divinities as controllers of fertility are suggested by references of this character, as well as by the symbols on Gaulish monuments; and some folk-lore collected by Mr. D. Fitzgerald in Limerick shows how the memory of these functions vaguely persisted under a romantic dress. Cnoc Aine (Knockainy, or "Aine's Hill") has always been considered the dwelling of Aine, queen of the fairies of South Munster and daughter of Eogabal, of the Tuatha Dé Danann. Aine, "the best-hearted woman that ever lived," is still seen in Loch Guirr or on Cnoc Aine. She married Lord Desmond after he had captured her—the usual fairy bride incident——and bore