Engaged. Amy Bucher
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Psychology offers both scientific tools and methods that can be used to understand what influences behaviors, as well as evidence-based techniques to change them. I’m excited to share how you can use psychology to make the digital programs you design and build more engaging for users. If your products are intended to change people’s behavior, then psychology is essential for your design toolkit. Even if they’re not, a strategic dash of science will still help you create better products.
Aside from genuinely geeking out about using psychology as a design tool, I also wanted to write this book to help people join me in this type of work. Over the years, I’ve met so many people who wanted to become behavior change designers but don’t know how. There aren’t many formal training programs (yet), and there is no curriculum of essential knowledge. And while there are a lot of great behavior change frameworks, tools, and books, there aren’t very many that specifically apply the psychology of motivation to the design of digital experiences, the thing that’s been the core of my job for more than ten years. I’ve done lots of coffee meetings and phone calls and blog posts, but I wanted a more enduring resource that people could really use. This book, I hope, will be it.
Relax, Take It Easy
While this book has mostly been a delight to write, it’s also incited a few existential crises and more than one extended bout of procrastination. It was during one of those latter phases that I started combing Spotify for song titles related to the content of the book. Please enjoy the chapter titles and send me any suggestions I should add to the book’s unofficial soundtrack.
With a Little Help from My Friends
Every chapter concludes with an interview with someone who is an expert in the topic of that chapter. I wanted to include other voices alongside mine to show the variety of ways that behavior change design could be done. In some cases, I knew that an expert interviewee could provide an in-depth example or specific pro tactics that would enrich the main content of the chapter. In others, the experts provided a wider lens that helped the reader view the chapter in a broader context.
These interviews were such a treat to do. They were an excuse for me to connect with old friends and make new ones, and to highlight people whose work has inspired me. I’m grateful to all of them. I hope you’ll think they’re as fantastic as I do.
Truth Hurts
Over the last decade or so, the field of psychology has entered a “replication crisis.” Basically, when researchers repeated classic psychology studies, they got different results, putting the initial findings into question. In some unfortunate cases, it seems the original researchers fudged their results. Those studies are as good as dead.
But other cases are less clear-cut. Maybe the statistical analyses were not as stringent as they should have been, so the effect exists but is weaker than originally thought. In some older papers, the original methods weren’t described well enough to follow exactly, or are no longer appropriate, given advancements in technology and knowledge. (Try doing a study on people who are new Internet users—it’s near impossible now.) Or sometimes, some studies on a topic replicate and others don’t. In these middle cases, more research is needed to figure out what’s really going on.
I mention this because some of the topics in this book have been touched by the replication crisis, such as willpower and the growth mindset. I carefully reviewed the current state of the evidence for the studies I included and feel comfortable that they’re valid. I also omitted some classic studies, with no small heartache, because the science is still in question.
The replication crisis means there’s a little extra vigilance needed from anyone who uses psychological research in their work. Incorporating a literature review into your behavior change design process as an early step will help you avoid leaning on outdated studies.
Another Brick in the Wall, Pt. 2
One thing I get asked a lot, probably because I have one, is if you need a Ph.D. to do behavior change design. The answer is no. Some of the most talented behavior change designers I know do not have a Ph.D.; in fact, some of them didn’t even study psychology in school. Work experience, reading, and on-the-job training can all whip someone into behavior change design shape over time. On the flip side, people like me with strong behavior science knowledge and research skills likely need the same kind of experience-based training to develop UX and design muscles. No one comes to behavior change design perfectly formed.
Whatever skills and background you bring to your work, I hope this book will add some new behavior change design tools to your repertoire. Take the things you learn, try them out, measure your results, and keep iterating until your designs do what you want them to do. Along the way, you’ll infuse your own style and ultimately develop your own tried-and-true flavor of behavior change design. I can’t wait to see it.
CHAPTER 1
A Kind of Magic
Psychology and Design Belong Together
What Types of Products Benefit from Behavior Change?
Where Does Behavior Change Happen?
The Behavior Change Design Process
The Upshot: You Can Do Behavior Change Design
Heather Cole-Lewis and Building Toward Value
In 2018, a team of researchers made headlines with the findings in their study of workplace wellness initiatives. The story that got me to click was titled “Study Finds Virtually Zero Benefit from Workplace Wellness Program in 1st Year.”
This headline is alarming on its face. Workplace wellness is a multibillion dollar industry in the United States. If it doesn’t work, that’s a lot of money and time wasted. More alarming for me personally, it’s where much of my professional work has focused in the past fifteen years. Was I tilting at windmills the